Thanks for your time Mal. The set is now updated to version 1.2, and many updates are included.
First of all, the Knights cycle all have color-based abilities. White has first strike, Red has haste, Green is a 2/2 (all others are 2/1), Black has fear, Blue has flying.
Several cards have been recosted and evaluated, including Coldstone Barbarian (which was insane at 1R and is now 1RR).
Land Grant is now Patrimony. Nice catch.
Fa'an is worded specifically that way because I want Fa'an to go on the library FIRST, THEN the next creature. This is a balancing issue.
Vampire Lich no longer has flying and is 2BB.
Overgrowth is now a Sorcery.
A LOT of cards have been reworded and worked over. I'm slowly wearing them all down and I believe its just a handful at this point. I've literally reworded at least 50+ cards at this point, including all those you mention.
I also agree that Blink is a tough mechanic to word correctly. I haven't come up with a better way, as the expansions of the set will have Recursion + Blink (which I think will be very fun/cool), and if you have any ideas I'd like to hear em. As for Instants and Sorceries having Blink, well, I just like the fact that you can play a spell for free at any time, it's a very surprising move and adds a lot of skill to correctly playing situations.
If anyone has any opinions or thoughts, they're always welcome. You can reach me on AIM at misterorange2k4, on MSN at
pumpkinland2000@hotmail.com, or on ICQ at 6914567 if you'd like a game!