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PostPosted: Sat Dec 23, 2006 5:54 am 
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Damn. Now how the heck do i take that and put it into the html again.. fark me! more script work! :twisted: :evil: :twisted:

Methinks there will be 2 versions, one plain for non-MWS, one MWS-friendly.

Would you please stop replying to every damn thing so i can goto sleep?! Gawl-lee! :roll:


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PostPosted: Sat Dec 23, 2006 6:02 am 
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Planeswlk wrote:
Would you please stop replying to every damn thing so i can goto sleep?! Gawl-lee! :roll:
Gee-Whiz Planeswlk I dun sorry fuur keepins' ya outta bed so dern late. Sleep tight und be cur-fel not ta get yerself any ov dat dar jet lag! Gosh durn Imma sucha hoot! :lol:.

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PostPosted: Sat Dec 23, 2006 7:41 am 
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Alright people I am going to bed. As it stands right now I have no intention to create the token creation macros as previously planned. As far as I know only Brevinwannabe is interested in using my macro's. Unless more people come forward and are truly interested in seeing the macro project "come alive" I am not interested in putting in the time.:roll:.

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PostPosted: Mon Dec 25, 2006 1:07 am 
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I just wanted to update you guys once more before this thread drifts into the archives, never to be posted on again. I've given more thought to the tokens and think they would be worth my time, even if it is just brevinwannabe, my wife, and I that use them.

Recently Detonator stated that he will try to implement the new "create card X" feature into MWSPlay one to two weeks after he returns from Xmas leave (01/08/07), so I have decided to wait on it being added. If he does add this feature then there will be no need for token macros as all you would need to create any card is supply its name to MWSPlay.

If he has not implemented the feature by 02/01/07 and is still telling me he'll get around to it in a week or two, I will then go ahead and start work on the tokens. For the time being I am done playing Momir as the games just take too long to play. I see no point in creating a Momir guide until the new feature has been added or the token macros have been completed. Technically this thread still supplies all the information one would need to play the game.

Planeswlk has created an HTML file which makes playing Momir faster and removes the need for the MWS Inventory file. You can grab this at his website (linked below). If anybody needs help setting up or playing Momir please post your questions here or feel free to drop me a PM. Hopefully the next time I post a big update on the status of the port it will be to announce that Detonator has implemented the "create card X" feature into MWSPlay :D.

Grab Planeswlk's HTML Creature List from his website: The Planeswalker's Matrix

Note: Please note that I said Detonator would be returning from Xmas leave on 01/08/07. The actual "create card X" feature isn't supposed to be added to MWSPlay until sometime between 01/15/07 and 01/22/07.

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 Post subject: Momir generator on IRC!
PostPosted: Thu Dec 28, 2006 4:00 am 
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BIG FIND!

I went on IRC today (EFnet) and asked on #o-gaming about ppl playing Momir in MWS. Noone had tried it, as they all prefer to use the simplicity of MTGO. I referred them to my file, and the few who checked it out figured it out but were unimpressed due to the long amount of time it takes to make tokens etc.; they kept referring to this thing in IRC called Datatog. Well I investigated, and its this AMAZING bot that you can ask anything, search any card, pretty much do everything! The kicker is, it does Momir random picks!

Heres how Datatog works:
To use it, be on EFnet anywhere, and /msg Datatog [command]
Help is /msg Datatog help
also you can use help * for a full list of commands.
Its run by Yawgatog. for more help, see #mtgjudge channel
Basic searching can use parts of names, wildcards, card field matching: search type=goblin cost=*R
When you receive multiple search results, they are numbered. msg only the number back to Datatog to get that one answer (this is the "menus").

How to use for Momir games:
simply say /msg Datatog momir X (where X is the casting cost you want).
It spits out a random creature.
"Returns a random creature card available on MTGO with a given converted mana cost. This mimics the functionality of MTGO's Momir Vig vanguard avatar. Momir draws from all Extended-legal sets, Mirage, Visions, and promos (Argivian Archaeologist, Baron Sengir, Hand of Justice, Hazezon Tamar, Ifh-Biff Efreet, Khabal Ghoul, Morphling, Preacher, Sedge Troll, Serendib Efreet, Serra Avatar, Sliver Queen, Thunder Spirit, and Two-Headed Giant of Foriys). Example: momir 5"

However:
It only works with MTGO creatures.
Its kinda tricky to copy text from IRC into MWS. My mIRC setup lets me highlight text and when I let go, its automatically in the clipboard; others may have to highlight, and while holding that steady and not releasing the mouse button, press ctrl-c.
Datatog only replies via /msg chat (whisper). It will not speak in channel chat unless you are a judge for o-gaming or in #mtgjudge with op or voice.
To get around this: *COOL SECRET!*
Goto channel #mtgmomir . Type !momir X and it will spit out its find in the channel for you and your opponent to both see!


Conclusion: Obscenely quick way of getting a random creature compared to die-rolling and searching a list (because its a script bot); limited to MTGO sets a downside, copying to MWS painful and text not formatted very well. Necessity of IRC knowhow, both players in the special channel, and stable non-banned connection also negative.

So.. What we need is a standalone program that will do all the searching and MWS-friendly data-on-screen, based on die roll in MWS (and the core data is the same so the roll can be verified by opponent), unless the program emulates a chatroom to allow a random pick to be seen by both players. So its back to you, Mulsiphix? :P

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 Post subject: Re: Momir generator on IRC!
PostPosted: Thu Dec 28, 2006 4:39 am 
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Planeswlk wrote:
So.. What we need is a standalone program that will do all the searching and MWS-friendly data-on-screen, based on die roll in MWS (and the core data is the same so the roll can be verified by opponent), unless the program emulates a chatroom to allow a random pick to be seen by both players. So its back to you, Mulsiphix? :P
Or we could just wait 3-4 weeks for Detonator to add the "Create Card X" feature to MWSPlay as he has promised. Honestly if I want to play Momir with MTGO restrictions I'll just use MTGO. I want to play Momir within MWS. Momir played outside of MWS is meant to be played in MTGO as far as I am concerned 8). Sounds like a pretty sweet IRC bot though :wink:.

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PostPosted: Wed Mar 07, 2007 4:34 am 
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Well, its been quite a while since we were here..
After someone on mwsdata mentioned Momir, I realized I hadn't of updated the lists with Planar Chaos.
That is now complete, and I've updated the zip file on my website!

A new site that was mentioned:
http://www.snazzorama.com/magic/mv.html
Contains a text list + random number javascript that opens a Gatherer window to a random card of the selected mana cost. Pretty cool, but it has UN-cards in the list, is only manually updated by the webmaster, and theres no verification possible to your opponent. I think if someone modified the javascript code to accept a user-input number then show the gatherer box for that # card in the internal list, then it would be better suited. However it would be slower than my all-in-one lists :)

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PostPosted: Tue Apr 21, 2009 5:30 am 
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Well well.. back here again! I figured it was high time (ha ha whats the date, er, yesterday) to refresh the HTML table lists with all the new creatures in sets since PLC so people could continue to use this cool magic variant with ease!

I have now uploaded the zip of the Momir Basic search tables to my website (see WWW button), supporting creatures up to Conflux! Grand total now 5209.

I look forward to surprising an unsuspecting victim on mwsplay with "land=random creatures! Momir Basic game!"

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PostPosted: Tue May 12, 2009 4:09 am 
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I've just uploaded a new version of the lists to my site that includes the 80+ creatures from Alara Reborn; they've been added to the bottom of the lists.


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