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 Post subject: Finished the HTML lists
PostPosted: Sat Dec 23, 2006 3:49 am 
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ANNOUNCEMENT

Just finished- complete all-in-one Momir HTML Reference Lists!

This is the only file you need open to find the random creatures in the Momir variant!

Its got sections per mana cost level, total counts easily seen, searchable; card text is right there with each cardname so no flipping to MWS Library!

Grab the zip archive on my website (http://www.angelfire.com/va/planeswlk/), extract the files into a folder, and open MomirLists.html to begin. Further details are in a readme.
(Credit where credit is due is in the readme as well :) )

NOTE: All persons playing Momir should use this to maintain uniformity of data so players can check their opponent's random rolls.

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 Post subject: Re: Finished the HTML lists
PostPosted: Sat Dec 23, 2006 4:10 am 
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Planeswlk wrote:
NOTE: All persons playing Momir should use this to maintain uniformity of data so players can check their opponent's random rolls.
So does this mean you don't think I should create the token alternative?

Because you've chosen HTML all of the % signs have been removed from the abilities text. A simple copy and paste will not yield accurate ability/card text. Also the text in this file is far to small. I'm using a 15" monitor and to say that I am "straining" is the understatement of a lifetime. With the list in its current shape I have no choice but to use the Excel file that Brevinwannabe provided me earlier as Open Office is giving me to many problems and having it open, not to mention when I have the list loaded into it, claims too many system resources on my low spec PC :roll:.

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PostPosted: Sat Dec 23, 2006 4:27 am 
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You can create your program, when its better than this HTML collection, then you can take over the statement for everyone to use *your* stuff as the latest.

Yes all the MWS formatting is gone. I really dont care, it honestly doesnt matter.. its nitpicking stuff. Trying to fix it would take a completely different way of exporting data from MWS; why MWS removes it all IDK.

The text is small.. by default from my style code. However, there is a setting in every browser for Text Size control. FF and IE, Hold Ctrl down while you roll the mousewheel up or down to decrease or increase the global base font size. If you dont have a wheel, the setting is in the browser menus (FF, in View menu).
Sorry, I knew about this as a possible issue and forgot to mention that in the readme. Its not MWS related, its knowing-how-browsers-work related.


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PostPosted: Sat Dec 23, 2006 4:47 am 
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Planeswlk wrote:
You can create your program, when its better than this HTML collection, then you can take over the statement for everyone to use *your* stuff as the latest.
I'm thinking I may just release an HTML file instead. I think the fact that the macro program required to run my macros is shareware would turn a lot of people away from using it. It would be a great deal of work and probably only serve a very small handful of people.

Planeswlk wrote:
Yes all the MWS formatting is gone. I really dont care, it honestly doesnt matter.. its nitpicking stuff. Trying to fix it would take a completely different way of exporting data from MWS; why MWS removes it all IDK.
I don't agree with this statement at all. If your not going to bother getting the symbols to appear properly why even copy over the entire ability text? Why not just simplify the abilities and type them in manually? I don't think cutting corners, in any form or fashion, is desirable when it comes to Momir.

Planeswlk wrote:
The text is small.. by default from my style code. Sorry, I knew about this as a possible issue and forgot to mention that in the readme. Its not MWS related, its knowing-how-browsers-work related.
I am more than aware of how to adjust my browser text size. Having to adjust it each and every time I open the list for use in Momir is annoying though and as it stands, playing Momir is already a very tedious and often annoying process. Not to mention that when you increase the text size, it increases the size of the text ALL over the page, resulting in the top frame having a scroll bar and once again making the process more tedious than it needs to be.

Rather than work on tokens I believe I will work on my own version of the HTML file. Once mine is complete we'll size both of them up and take it from there, as far as which one should officially support Momir. I'm not saying I can do a better job than what you have created, as I have not tried, but I would like to take a crack at it :wink:.

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PostPosted: Sat Dec 23, 2006 4:58 am 
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Quote:
I'm thinking I may just release an HTML file instead. I think the fact that the macro program required to run my macros is shareware would turn a lot of people away from using it. It would be a great deal of work and probably only serve a very small handful of people.


What do you mean? It definitely would only serve a handful of people but that was always going to be the case and if we had it we might well be able to increase the number of people playing both Momir and MWS. I think an easy to use Momir Port would attract people.

As for it being shareware, I fail to see why that matters. If you think people would be turned off by it being shareware you could release it as freeware. I don't see a problem here.


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PostPosted: Sat Dec 23, 2006 5:06 am 
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I think people would be turned off by the fact that they would have to use cracked software to play Momir. It has a 30 day trial limit but after that you would have to crack it.

The way the program is setup you don't need any Windows registry entries. I mean the program originally created them but I've backed up and moved this program across three Windows reinstallations and have never once attempted to restore the Windows registry settings.

All the user would have to do is download my rar, unzip it to a directory on their hard drive, run the exe, and hit the hot key within MWS. One of the reasons that I am thinking about doing an HTML file instead is because nobody seems to care, up till your last post, either way if I create the token macros or not :roll:.

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PostPosted: Sat Dec 23, 2006 5:07 am 
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Look I just spent alot of time on this, im jumping up and down that its done and its gets everything taken care of; since I saw no way of exporting the card text keeping the %'s and stuff intact because the programmer designed it that way, then what ive got, plain text, is what I used. There were no corners to cut, I cant pull the raw text field out of MWS for a group of selected cards afaik, until Det shows me the secret handshake or something.

Dont look the gift horse in the mouth. If your panties are such in a fracking bunch that you must have heavenly perfection, please continue to use the slow method of having the Library open to the inventory to copy the text from there.

I'll go ahead and increase the text size one notch just for you.


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 Post subject:
PostPosted: Sat Dec 23, 2006 5:11 am 
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Quote:
I think people would be turned off by the fact that they would have to use cracked software to play Momir. It has a 30 day trial limit but after that you would have to crack it.


So why would you make it shareware then. Or make it the irrelevant kind of shareware where you just ignore the fact that you've had it longer than 30 days, not that I've ever done that. :roll:


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PostPosted: Sat Dec 23, 2006 5:12 am 
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also, just to be clear on this:

Great work Planeswlk, the HTML looks really nice. I definitely want to get some more games of Momir in using it. Thanks for your work.


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 Post subject: Re: Finished the HTML lists
PostPosted: Sat Dec 23, 2006 5:13 am 
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Planeswlk wrote:


ACK! MY EYES! MY EYES! ;)

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Last edited by ShadowDrakken on Sat Dec 23, 2006 5:14 am, edited 1 time in total.

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PostPosted: Sat Dec 23, 2006 5:14 am 
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I am positive I could easily write a macro that would fix 95 or more percent of all the ability % marks. The rest would need to be accounted for through user reports. 95% is a damn good start though :P

Due to my crappy monitor and my non 20/20 eye sight (still no glasses) I'm sure I'll need to increase it a few notches. The same may not be true for everybody else though so I wouldn't worry about it. Although I do think it is so small right now that even those with 20/20 vision may have to strain a bit to read it :roll:.

I don't mean to be a monkey on your back Planeswlk. You've been very blunt with me lately with my suggestions so I figured I would give you the same honesty. I don't mean to be rude though :wink:.

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PostPosted: Sat Dec 23, 2006 5:26 am 
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Updated version on my site as of 5 min ago. Mulsi, brevin redownload if you can 8)

To-Do:
Bold the number row if it helps finding cards
Color the color field appropriately if that would help
Look into adding the %'s back on obvious mana costs. Note that this all could be used elsewhere than MWS (say, Appr, octagon, real life printed out) so I'd rather not muck it up too much.
Put BRs behind line breaks that are in the HTML (card text)

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Last edited by Planeswlk on Sat Dec 23, 2006 5:36 am, edited 1 time in total.

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PostPosted: Sat Dec 23, 2006 5:35 am 
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brevinwannabe wrote:
also, just to be clear on this:

Great work Planeswlk, the HTML looks really nice. I definitely want to get some more games of Momir in using it. Thanks for your work.

Let me point out that it isn't my macro program. It is called Macro ToolsWorks and is made by a real software developer. So using it would indeed be using pirated/cracked software. Something that people have talked out against time and time again here on the forums. How these people think they can play MTG without ripping WOTC off is beyond me though :roll:.

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PostPosted: Sat Dec 23, 2006 5:38 am 
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Note post edits.
I need to find a WYSIWYG editor that lets me select entire chunks of a table and it will modify the code for each selected cell as a group change. Right now I stick with pure code editing (oh the horror! and it is!).

You mis-quoted there.

Im going to sleep now, and im not getting up until Monday. Heh. Im going home for xmas, so im not gonna be here to answer any Qs on this.


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 Post subject:
PostPosted: Sat Dec 23, 2006 5:47 am 
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Good News Planeswlk! I used your MomirBasic.Inventory file that you sent me and exported it as a text file and it kept all of the % signs in tact! Looks like the MWS portion of the problem is solved :wink:.

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